New Mall

A place for members to discuss general information about RID.

Moderator:Lexx Yovel

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DLela
New Mall

Post by DLela » Wed May 09, 2007 12:37 pm

When will the new Mall be open so we can setup vendors inside?

Right now, the doors are locked.

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Lexx Yovel
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Location:Fort Oasis, Tatooine

Post by Lexx Yovel » Wed May 09, 2007 1:52 pm

I've just about finished decorating.

Once that's finished up, I'll allowing the moving of vendors... HOWEVER (and this question is directed to vendor owners), is it possible to repack them right now? I was under the assumption that they were, but a member said he wasn't given the option to repack vendors. Is this coming in Chapter 6 or is the ability out now?

Also, I've decided to respec Hel'mut to a Munitions Trader (mostly for the ability to place vendors). He was a spy, but I'm really not motivated to grind another combat character to level 90.

DLela

Post by DLela » Wed May 09, 2007 2:04 pm

At this time, we cannot Pack Up the Vendors. I'm not too worried about that though, I only have about 50 items listed.

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Lexx Yovel
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Post by Lexx Yovel » Wed May 09, 2007 2:06 pm

Ah alright. Well as soon as the ability is added, I will begin getting those vendors moved.

The new mall's location is a bit inconvenient, as it's not immediately next to the shuttle, but as soon as the old one is purged, we will need to repack the vendors again, so that I can move the new mall back to the old spot (unless I'm able to repack structures with vendors still in them).

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Apium
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Post by Apium » Wed May 09, 2007 2:52 pm

wait you can pack up vendors now? If nothing else it makes it easier to move from house to house.
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Dragonus

Post by Dragonus » Wed May 09, 2007 3:58 pm

no its going to be enabled in chap 6 i think..

btw lexx i think i might be moving a second house FO becuase the small house doesnt have enough room...if u can give me zoning rights for more than 24 hours it would be great...

DLela

Post by DLela » Wed May 09, 2007 3:58 pm

I don't think You (as in, not the owner) can pack up the Vendors, the Owner of the Vendor has to. If you Pack Up the House, then the Vendors should be placed in the Owners Datapad/Inventory.

But can't you pack up the old Mall once we remove the Vendors and place the new one there?


LexxYovel wrote:Ah alright. Well as soon as the ability is added, I will begin getting those vendors moved.

The new mall's location is a bit inconvenient, as it's not immediately next to the shuttle, but as soon as the old one is purged, we will need to repack the vendors again, so that I can move the new mall back to the old spot (unless I'm able to repack structures with vendors still in them).

DLela

Post by DLela » Wed May 09, 2007 4:00 pm

After Chapt 6 goes live. They tried to give it to us early, but it was bugged.

Apium wrote:wait you can pack up vendors now? If nothing else it makes it easier to move from house to house.

Dragonus

Post by Dragonus » Wed May 09, 2007 4:12 pm

LexxYovel wrote:I've just about finished decorating.

Once that's finished up, I'll allowing the moving of vendors... HOWEVER (and this question is directed to vendor owners), is it possible to repack them right now? I was under the assumption that they were, but a member said he wasn't given the option to repack vendors. Is this coming in Chapter 6 or is the ability out now?

Also, I've decided to respec Hel'mut to a Munitions Trader (mostly for the ability to place vendors). He was a spy, but I'm really not motivated to grind another combat character to level 90.


NOO u noob! make him a domestics trader...the new BM stuff is interesting and we need 3 times of traders...right i got my harvies gathering up some chalon ore..but after they are packed i will try to get high quality stuff for the creature things!!!

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Lexx Yovel
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Post by Lexx Yovel » Wed May 09, 2007 4:23 pm

Bah, I think I'm leaving him at munitions, I'm not paying for more respecs. Besides, cant you still get Beast Master expertise regardless? Or are domestic traders somehow linked to Beast Mastery in some way?

And I can let you have another home in Fort Oasis, but keep in mind we only have room for small tats and medium tats. Is that fine?

Dragonus

Post by Dragonus » Wed May 09, 2007 5:00 pm

traders make the incubator..and help with the quality of the pet some how..

yess those ugly tat house will do

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