Enemy Base Locations and Vuln Times.

A place to discuss RID's war plans.

Moderator:Lexx Yovel

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Lexx Yovel
RID Leader/Mayor
Posts:5390
Joined:Fri May 14, 2004 10:26 am
Location:Fort Oasis, Tatooine
Enemy Base Locations and Vuln Times.

Post by Lexx Yovel » Tue Feb 01, 2005 3:37 pm

BASE AT FORT ALLIANCE
TIMESTAMP: 1107093605
Type:Detachment HQ
Where:Tatooine By Fort Tusken
Vuln time:????????
Defences:Empty mine feild
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Reble Base - RogSq
TIMESTAMP: 1107008710
City: Lake Derik'hur
Planet: Talus
WP: 2860 4893
Guild owners: RogSq
Turrets: 1 large turret
Mines: 1 +
Vulnerability time: approx 5PM ET
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nuevo castoria base(vulnerable)
TIMESTAMP: 1107008325
city: nuevo castoria
planet:dantooine
wp: 4742 6310
guild that owns base:FCL
turrets:none
mines:none
vulnerbility time: 5:20 EST
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Whats needed to destroy a base...

a commando- needs to have HEAVY SUPPORT 1. ur job is to switch the alignment with the power regulator.

a smuggler- needs SLICING 1. they will need a laser knife and a molecular clamp.

a bio-engineer- needs to be novice. you will need to override a terminal.

squad leader- NEED NOVICE SQUAD LEADER. overload the primary terminal, quite easy.

bounty hunter- need INVESTIGATION 2. you will need to jam uplink terminal.

thats all. WE got Bizob as the bounty hunter. We got 2 commandos in training. We need a smuggler(gonna see if i can get kewan). and we need to find ourselves a BE. if you see any, ask em if they can help us.
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I really want to thank Serram, Cerex, and Sienna' for this information. The information was copied from in-game mails that were sent to me.

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