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Concern on a War rule
Posted: Wed Apr 12, 2006 4:10 am
by Szul
I sent Lexx IGM, but due to imminent start, I want to cover my bases.
> 3.) No load ganking. Shuttleports, Starports and the surrounding 128m are considered "safe zones".
>
I did some measuring and the entire city limits of Bestine is literally off-limits by this rule. It might be too restrictive.
I think this rule shoud be changed to just no shooting at people *inside* these structures.
My concern was that TRGA wanted combat inside Starport buildings, and I felt that would encourage terminal camping and prevent people from buying tickets or grabbing their starships.
Posted: Wed Apr 12, 2006 9:28 am
by Lexx Yovel
Basically, if you see someone loading INTO a space port or shuttle port, you do not engage untill they are outside the safe zone. If you are attacking someone, and he is running towards a space/shuttleport, you are not expected to stop, and you may feel free to kill the enemy.
Is that what you meant, or is there another concern?
Posted: Wed Apr 12, 2006 9:56 am
by Vogik
I think he's saying the buffer zone is too large. How about as soon as the person leaves the main starport area and arrives at the terminal area we can engage
Posted: Wed Apr 12, 2006 10:03 am
by Lexx Yovel
I think we'll do it like this. When the enemy enters the "interior portion" of the space port (not the landing pad), you may open fire.
If someone is seen *walking away* from the shuttleport, they may be fired upon.
Just do your best to ensure the enemy has completely loaded before shooting.
Posted: Wed Apr 12, 2006 12:03 pm
by Kurke_Aumea
Why not just scale it down to say 64m instead of 128m. That would eliminate gray areas as far as decisions are concerned.
Posted: Wed Apr 12, 2006 2:42 pm
by Szul
LexxYovel wrote:I think we'll do it like this. When the enemy enters the "interior portion" of the space port (not the landing pad), you may open fire.
If someone is seen *walking away* from the shuttleport, they may be fired upon.
Just do your best to ensure the enemy has completely loaded before shooting.
Actually, no. I mean literally outside the Starport, as in not in the building at all. People need to be able to get to Ticket terminals or their Starship Terminals without getting camped.
Posted: Wed Apr 12, 2006 3:16 pm
by Apium
Szul wrote:LexxYovel wrote:I think we'll do it like this. When the enemy enters the "interior portion" of the space port (not the landing pad), you may open fire.
If someone is seen *walking away* from the shuttleport, they may be fired upon.
Just do your best to ensure the enemy has completely loaded before shooting.
Actually, no. I mean literally outside the Starport, as in not in the building at all. People need to be able to get to Ticket terminals or their Starship Terminals without getting camped.
/agree
Posted: Wed Apr 12, 2006 9:10 pm
by bizob
Couldn't they just use the Helper tags to ensure safe travellin?