9/9/08 Rebel Base Location Update (PLEASE READ)

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Lexx Yovel
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9/9/08 Rebel Base Location Update (PLEASE READ)

Post by Lexx Yovel » Wed Sep 10, 2008 9:19 pm

Depicted below is an updated nav-display of all Rebel Bases on Tatooine. It is accurate as of September 9th, 2008. It will be the coordinated responsibility of the Intel Team and the Regal Army to determine the vulnerability times for all bases, and destroy them before November 23rd (our 5th year anniversary). The completion of Operation Sandstorm by our 5th year anniversary is a mere symbolic gesture, but will benefit us in other operations.

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Mikal
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Post by Mikal » Thu Sep 11, 2008 6:51 pm

I may not be officially army, but if an officer (class wise) is needed for taking them down, just let me know when and where. Flashlight lives for making rebels miserable by taking away their pretty bases.
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Lexx Yovel
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Post by Lexx Yovel » Thu Sep 11, 2008 7:29 pm

Yes, you won't have to be in the army to help slice. Everyone can assist, especially with slicing. Would be great to have another officer help out.

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Arev
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Post by Arev » Thu Sep 11, 2008 7:57 pm

Mikal wrote:Flashlight lives for making rebels miserable by taking away their pretty bases.


Flashlight teaches Rebels the new meaning of a "splitting headache" with his mighty big axe.

Flashlight, at level 71, took down three level 90 Rebel Dark Jedi - only to be pistol whipped by a Smuggler.

Thanks for the update, Lexx!
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Lexx Yovel
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Post by Lexx Yovel » Thu Sep 11, 2008 8:00 pm

No problem :D

I realize obtaining the vulnerability times from Officer Ranked Rebels will be a time consuming and painful process, but we just got to take it bit by bit. We can start with the destruction of the Forward Outpost nearest Fort Oasis.

I believe that particular base should be vulnerable around the evening, possibly 5:00 PM EST.

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Arev
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Post by Arev » Thu Sep 11, 2008 8:04 pm

Well, the key is to find out when/where Rebel basebusts are make sure we have alts that attend and level up.
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Ruh Shi'od
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Post by Ruh Shi'od » Fri Sep 12, 2008 11:20 pm

I have just discovered a glitch to Operation Sandstorm...

There is currently a problem with GCW bases not despawning when destroyed via the terminals. This is according to a post on the GCW forums: HERE
Ruh / Ruh' Shi'od - Bounty Hunter / Smuggler
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Ryh / Ryh' Shi'od - Medic / Dancer
Reh / Reh' Shi'od - Jedi / Spy
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ShiodInduztries - Engineer Trader
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Arev
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Post by Arev » Fri Sep 12, 2008 11:37 pm

Ya know, Ruh's right. The only thing we can hope for is that the bug will be fixed around the time of BoEB, which is tentatively supposed to be released end of October with the Galactic Moon Festival celebration.

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Lexx Yovel
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Post by Lexx Yovel » Sun Sep 14, 2008 6:29 am

Yes, this would explain why the bases at our BB's give us points upon being destroyed, but aren't "visually" destroyed.

I say that until any potential fix is made, we can send in tickets asking to remove any bases we destroyed.

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Post by Mikal » Sun Sep 14, 2008 7:41 am

At the RID sponsored BB this week they all visually destroyed for me, is it just some that are staying or something?
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Post by Ruh Shi'od » Sun Sep 14, 2008 10:07 am

Mikal wrote:At the RID sponsored BB this week they all visually destroyed for me, is it just some that are staying or something?


Not sure. I have not been to a BB in awhile so I couldn't say.
Ruh / Ruh' Shi'od - Bounty Hunter / Smuggler
aka:
Ryh / Ryh' Shi'od - Medic / Dancer
Reh / Reh' Shi'od - Jedi / Spy
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ShiodInduztries - Engineer Trader
ShiodIndustriez - Munitions / Structures Trader

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Post by Mikal » Sun Sep 14, 2008 10:16 am

Yeah, my appearances at them are few and far between, I only went cause at our BB we only had 2 other RID members there, so went for a bit of "show of force" type stuff. I hid in one of the bases until they blew to avoid lag, but was too far from one of the bases and only got credit for 2 hehe.
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