Should we just scrap guild divisions?
Posted: Mon Nov 03, 2008 12:04 pm
Should we just scrap divisions? I'd like people to post their ideas, comments and suggestions, but here's my take on things.
As of now, Commanders/Captains, like any other players have obligations which cause them to quit SWG, take breaks, or just be unable to fulfill their designated objectives.
We struggled to get members signed up to these divisions and *actually* doing what is requested of them in their division... so I'm saying just be done with it and change the entire system. We have the Intel Team, Regal Army, Regal Navy and Commercial Company, but not enough dedicated individuals to even designate each one of these as divisions.
So I propose just getting RID of divisions, and just appointing "dignitaries" on a case by case basis. There won't necessarily be any minimum or maximum number of dignitaries in the guild, but I'd like there to be at least 3, and at most, 6. Basically these dignitaries would server similarly to our current Commanders/Captains, but they won't be a head of any specific division. They will simply be organizers, recruiters and motivators for the guild *in general*. So while a dignitary is more than welcome to make a push for space combat, no one will be obligated to push certain game-styles.
I will still have objectives for them to be fulfilled. Such as coordinating with whatever slicers we have to get rid of bases.
Dignitaries could maybe appoint Secretaries to assist in certain matters.
So the general hierarchy would be:
1.) Leader
2.) Dignitaries
3.) Secretaries
4.) General Members
Of course, the names can be changed around (dignitaries can be called administrators for example instead), but I want everyone thought on this system.
This way we don't have to dwell on what divisions are falling behind, but rather work together to help the guild as a whole.
As of now, Commanders/Captains, like any other players have obligations which cause them to quit SWG, take breaks, or just be unable to fulfill their designated objectives.
We struggled to get members signed up to these divisions and *actually* doing what is requested of them in their division... so I'm saying just be done with it and change the entire system. We have the Intel Team, Regal Army, Regal Navy and Commercial Company, but not enough dedicated individuals to even designate each one of these as divisions.
So I propose just getting RID of divisions, and just appointing "dignitaries" on a case by case basis. There won't necessarily be any minimum or maximum number of dignitaries in the guild, but I'd like there to be at least 3, and at most, 6. Basically these dignitaries would server similarly to our current Commanders/Captains, but they won't be a head of any specific division. They will simply be organizers, recruiters and motivators for the guild *in general*. So while a dignitary is more than welcome to make a push for space combat, no one will be obligated to push certain game-styles.
I will still have objectives for them to be fulfilled. Such as coordinating with whatever slicers we have to get rid of bases.
Dignitaries could maybe appoint Secretaries to assist in certain matters.
So the general hierarchy would be:
1.) Leader
2.) Dignitaries
3.) Secretaries
4.) General Members
Of course, the names can be changed around (dignitaries can be called administrators for example instead), but I want everyone thought on this system.
This way we don't have to dwell on what divisions are falling behind, but rather work together to help the guild as a whole.