Improving the Recruitment Process...
Posted: Sun Aug 01, 2004 10:21 pm
Hey guys, Eurami here. I, along with a few others within the guild have been thinking about improving the way we do things when it comes to the recruitment process. I have a few suggestions that could definitely make things better for our newer members as well as our old.
Mentoring. Members in our guild who have Mastered a profession, and can afford to devote the time and effort, should select an individual within our guild that they trust will be with us for the long haul, and assist them in anyway possible. Specifically, with advice to where to hunt, how to make money, where to get the best <insert item here>. Helping members progress through their skills will not only benefit the guild as a whole, but allow us to make new friends and allies for the tough times we may face ahead.
I realize that there are many people within our guild who already try their best to help others. That's always appreciated, but now it's time to move things to a more personal level. The idea, is to pick a member who isn't as well off as the the higher ups, (you know, the guys who are Master <insert combat profession here> and doing 30k missions on <insert advanced planet here>) and help them to make their own way to success, with a little pushing and prodding from us. It's true that some may feel that other people should make their own way without any help from others. It's perfectly alright to feel that way, but you need to realize that by helping our members we better ourselves. I for one, have made Master TKA in less than a week, with not that much in-game help from anyone else. I read forums and sought advice on my own, I made my own money, and bought my own weapons and armor. However, I couldn't have done it without information. The search function is your friend, when it comes to the official SWG forums. Knowledge is power, and it isn't a cliche.
Make no mistake, this isn't a free handout, or an excuse for people to ask for money/items or whatever, it's a way to reward people for advancing and staying with the guild. If we want to succeed as a guild, we need strong members who are dedicated to us and our cause, and we need people who we can count on. Some mentors might only feel that giving their advice and friendship is enough, others might want to help out more, perhaps by giving their "student" a new weapon when they hit a particular milestone in their training, or some new armor when they progress to another point. You need to provide incentive for people to want to skill up and STAY with us in the guild.
I would like to invite our members to offer some constructive ideas and suggestions concerning such a system. I believe Xanus had some ideas that he felt could benefit the recruitment process, and I would love to have him share them.
Mentoring. Members in our guild who have Mastered a profession, and can afford to devote the time and effort, should select an individual within our guild that they trust will be with us for the long haul, and assist them in anyway possible. Specifically, with advice to where to hunt, how to make money, where to get the best <insert item here>. Helping members progress through their skills will not only benefit the guild as a whole, but allow us to make new friends and allies for the tough times we may face ahead.
I realize that there are many people within our guild who already try their best to help others. That's always appreciated, but now it's time to move things to a more personal level. The idea, is to pick a member who isn't as well off as the the higher ups, (you know, the guys who are Master <insert combat profession here> and doing 30k missions on <insert advanced planet here>) and help them to make their own way to success, with a little pushing and prodding from us. It's true that some may feel that other people should make their own way without any help from others. It's perfectly alright to feel that way, but you need to realize that by helping our members we better ourselves. I for one, have made Master TKA in less than a week, with not that much in-game help from anyone else. I read forums and sought advice on my own, I made my own money, and bought my own weapons and armor. However, I couldn't have done it without information. The search function is your friend, when it comes to the official SWG forums. Knowledge is power, and it isn't a cliche.
Make no mistake, this isn't a free handout, or an excuse for people to ask for money/items or whatever, it's a way to reward people for advancing and staying with the guild. If we want to succeed as a guild, we need strong members who are dedicated to us and our cause, and we need people who we can count on. Some mentors might only feel that giving their advice and friendship is enough, others might want to help out more, perhaps by giving their "student" a new weapon when they hit a particular milestone in their training, or some new armor when they progress to another point. You need to provide incentive for people to want to skill up and STAY with us in the guild.
I would like to invite our members to offer some constructive ideas and suggestions concerning such a system. I believe Xanus had some ideas that he felt could benefit the recruitment process, and I would love to have him share them.