Okay, looks like we can some trouble brewing in my Lexxocracy
First off, we can make a compromise. I'll take a little from Apium's side of the fence, and little from Vogik's side of the fence... most of all, dont get overly upset about the topic because we're just sharing ideas.
I dont know much about IMPHL's guild structure, but this is my take on them. They are just a PvP guild, for their brute strength... that's good, because that's what they excel in. But honestly I dont think they have a
great reputation... we want to be famous, not infamous. This means people know of them, but not particularly about their good spirited players (although they certainly have plenty of those types).
I see RID and SHC to be almost identical. I see SHC and they aren't the most well known group of people... but why? They come in great numbers in Restuss... I see them in space, they RP, they are all nice people, but very little people know about them. Just like RID, SHC is starting to get noticed not because of the drama they spark, or just their status of sheer strength, but of the members within their organization and how they benefit the Empire.
It was truly a shame to see Kyubi, Phow-jin, Bizob, and Sergetov (maybe even others) to leave RID and join IMPHL. They were all great people that benefited RID. What surprised me the most was that Bizob left, because he wasn't quite as skilled a PvP'er as Kyub, Phow, or Serg. Bizob had been with RID since nearly the beginning, but if he's happy in IMPHL, it's all good. Honestly I haven't seen Phow or Bizob log online ever since they joined... dont know why. I do still see Sergetov a lot, and maybe Kyubi every now and then.
Back to RID, we are in no way
just a PvP guild. Although we have members who excel in PvP, it is not a one way street. RID is diversified. The *only* problem I have with Vogik's idea is the combat level requirement... I think it's too strict. I think we should factor in how good of pilots they are... how good there personality is (I in no way want a skilled CL 90 to join RID, while still being a completely rude person).
However, that being said, RID *does* kinda recruit too loosely. There should be a stricter recruitment policy that (most importantly) ensures respectful members join. I'd rather have an intellegent respectful member that can easily adapt to a gameplay style and learn, than like I said earlier... a rude yet skilled player.
So I say we take part in this recruitment policy, mainly to test a persons personality, learning capability, and loyalty... not just sheer skill. Skill, although extremely important for the success of a guild, can be achived as a guild, and is easily obtainable.
The galactic civil war was not what it once was... I remember RID had organized groups of slice teams to take out enemy player bases, to gain control of Tatooine and other planets... that in my eyes was when the galactic civil war was truly alive. There wasn't any real incentive to fight, except for the fun and prestige of running the galaxy.
Today, it's not the same. We are getting take over'able bases but not player bases... none the less we need to show our skill as a guild and a faction, even though the rewards may not be great.
We will train RID if there are lower levels, because that is do'able, although it may be tedious. Someones personality cannot be easily changed, so we should prevent such people from joining our guild.
It is not PvP skill that improves someones reputation, it's their character. We have been getting compliments from people saying that we are the only Imperial guild that doesn't overly "whine" about things on the forums, or complain. They just see us as doing our job and they respect that.
/end rambling
By the way, no one leave RID yet, we will have a more involved recruitment process but it will be fair and effective, and the bottom line is it will improve RID so just hang tight, and support your guild whenever you can.