Post
by Guest » Tue Sep 07, 2004 6:53 pm
What if, maybe, instead of just saying, "Here, go do Jabba, Nym, and the Imperial/Rebel theme park, do the warren, visit three jedi locations, master a profession, and throw in another ten random badges just to be sure"... what if they made it so that you could be force sensitive in a way that actually MADE SOME GODDAMN SENSE.
I remember waaaaaaaaaaaaaaaaaay back when the game came out, the devs were all excited about the Jedi system. It was a secret, and nobody knew how to become a Jedi. The devs were saying that "anyone can be a Jedi, whether hardcore or casual player." One assumed that you would be randomly chosen, and have the great responsibility that is weilding the force thrust upon you, without any choice of yours in the matter. That was the Jedi system at its finest.
Unfortunately, even though "anyone could be a Jedi", most people couldn't become Jedi. It turns out that to start upon the path, one had to master four Holo-professions, and twenty other professions. Since when can "anyone" acquire four Holos, master those professions, and master the additional twenty professions? You expect the "casual gamer", as you call him/her, to actually be able to master twenty four professions?
What if the system was the kind that they implied existed when the game launched? What if instead of doing a few quests and visiting random locations you had to go out on a long and difficult journey to become one with the force? Is that unreasonable? Sure, it would take the devs a *bit* more work than they have put into any previous game-related project, but these are JEDI we're talking about here! Anyway, just my two cents.