Outfitting the Defenders
Posted: Sun Jan 03, 2010 12:09 pm
The other night we were soundly beaten by CHC in two engagements with about equal numbers. Now, to be fair, CHC does consist of better Rebel PvPers and most of the members we had in our group were either new to PvP and simply not ready for it. For example, two of our Medics were lacking basic Musty buffs (i.e. Injector) and Pups. One of them was also missing Food. I believe all three of our Medics were lacking Heroic Jewelry as well. There were also a few members missing Heroic Jewelry as well. I believe at least one or two members didn't have +35s.
I will admit, even if had equal buffs to CHC, I believe that we still would have lost. With three Medics, we were hurting in the DPS area; a DSJ would have been great against their Commandos, for instance. Not to mention, our group was fairly spread out, compared to their group which still relatively close together.
My proposition to resolving both these problems is through Profession Advisers, Pilot and BM are included as well. We take one member and task him to 'oversee' the development and training of those members playing particular professions. I know that -AI- did/does this.
I'd recommend that Councilmen only take on Adviser position. Between the Council, and Lexx, that still gives us plenty of positions to fill. I'd also recommend new titles be given out to these Advisers, so members (old and new) know who the 'Helpers' of RID are.
Adviser Recommendations:
Beast Master: Crazygun?
Bounty Hunter: Kioet?
Commando:
Entertainer:
Jedi: Daiho or Xoseh?
Medic: Red-Dawn (title should be awarded to TK-OneSixTwo)
Officer: Lexx
Pilot: (strip titles from Aratak and Rogrymi)
Smuggler: Arev
Spy:
Trader:
(I skipped CM and there's obviously no real rush to fill the Entertainer and Traders Adviser positions.)
The Advisers would be responsible for overseeing that members of their profession are outfitted and familiar with their professions.
Let me know what you think.
I will admit, even if had equal buffs to CHC, I believe that we still would have lost. With three Medics, we were hurting in the DPS area; a DSJ would have been great against their Commandos, for instance. Not to mention, our group was fairly spread out, compared to their group which still relatively close together.
My proposition to resolving both these problems is through Profession Advisers, Pilot and BM are included as well. We take one member and task him to 'oversee' the development and training of those members playing particular professions. I know that -AI- did/does this.
I'd recommend that Councilmen only take on Adviser position. Between the Council, and Lexx, that still gives us plenty of positions to fill. I'd also recommend new titles be given out to these Advisers, so members (old and new) know who the 'Helpers' of RID are.
Adviser Recommendations:
Beast Master: Crazygun?
Bounty Hunter: Kioet?
Commando:
Entertainer:
Jedi: Daiho or Xoseh?
Medic: Red-Dawn (title should be awarded to TK-OneSixTwo)
Officer: Lexx
Pilot: (strip titles from Aratak and Rogrymi)
Smuggler: Arev
Spy:
Trader:
(I skipped CM and there's obviously no real rush to fill the Entertainer and Traders Adviser positions.)
The Advisers would be responsible for overseeing that members of their profession are outfitted and familiar with their professions.
Let me know what you think.