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Profession Respec Program: Revision?

Posted: Mon Sep 21, 2009 6:19 pm
by Lexx Yovel
During the guild meeting last night, Urkan raised a point (as did Auren apparently :P ) about the potential respec program.

Seeing as how the respec costs can eventually decreased to 0 credits after some amount of time, it could be argued that spending guild funds on any amount of respec costs would be wasteful.

Instead, if a Commando or Jedi wished to respec to another combat profession, we could instead encourage them through issueing supplies. And instead of paying for their respec, we could pay them for staying loyal to a profession for X number of months.

Posted: Mon Sep 21, 2009 7:11 pm
by Arev
Sure that works. What was the rate we proposed for loyalty? Let's keep that number.

Now, the real question is how much are we gonna for 'equipment'. I would say hard cap of 10M. That's about 1/3 of a new suit, or enough to cover three sets of Pups (maybe more, PvP and PvE).