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GU9

Posted: Fri Mar 20, 2009 1:19 pm
by Bovive

Posted: Fri Mar 20, 2009 2:07 pm
by Arev
I think the Council offices should be in that large house. :)

Posted: Fri Mar 20, 2009 2:37 pm
by Lexx Yovel
Beat me to it! Was just going to post a link lol.

Posted: Fri Mar 20, 2009 2:37 pm
by Bovive
too late :(

It is already done, but that doesn't mean it cannot be moved later.

Posted: Fri Mar 20, 2009 3:30 pm
by Erougn
Dam, Tat house wins.

Posted: Fri Mar 20, 2009 9:15 pm
by Daiho
Why windows?

Posted: Fri Mar 20, 2009 9:53 pm
by Bovive
Daiho wrote:Why windows?


Windows rock

Posted: Sat Mar 21, 2009 12:11 am
by Apium
That large house is beautiful. I really want to resubscribe just decorate to one.

Posted: Sat Mar 21, 2009 12:12 am
by Arev
Apium wrote:That large house is beautiful. I really want to resubscribe just decorate to one.


Resubscribe! Resubscribe!

Posted: Sat Mar 21, 2009 5:04 am
by Corvallon
Windows, skylight...

BH crashes down through skylight and kills surprised mark.

Priceless..

Posted: Sat Mar 21, 2009 12:54 pm
by SkyeLine
You could make a video op of that :P

Posted: Wed Apr 01, 2009 2:05 pm
by Owebb
Game Update 9 is on Test Center and TCPrime. Does anyone have any characters on TCPrime? If so, add Owebb to your friendslist.

Cheers,
Owebb

Posted: Fri Apr 03, 2009 12:21 am
by klaceo
Dont know if anyone else saw this:

Rebel

B-Wing - Acc 300 Dec 350 Yaw 75 Pitch 75 Roll 50 speed 85 / 90 (s-foils closed)

I took down the YPR on the B-Wing a bit (down from the proposed values, not from the live values). The reason is that it is a potentially VERY mean ship with massive firepower, a relativly small hitbox and very high mass. The overall goal as I see it should be to keep the ship relativly slow with relativly poor handling. The problem on live is that it not only handles poorly it handles VERY poorly. These changes should allow it to accelerate / decelerate quite fast and handle at least a good bit better than a POB.

Y-Wing - Acc 250 Dec 300 Yaw 100 Pitch 100 Roll 50 Speed 90

I reduced the YPR some as several posters were worried about the benifit of the relativly small hitbox, turret with a very wide arc of fire combined with too much agility. This should put it's handling roughly on par with several of the heavy fighters.

Y-Wing Long Probe - Acc 250 Dec 300 Yaw 80 Pitch 80 Roll 40 Speed 90

I've kept the Longprobe as it's proposed. Better speed and Acc/Dec should help it get to and from the fight. YPR is kept the same as on live. The ship will have less speed, mass and Acc compared to the Tie-Bomber as a tradeoff for it smaller hitbox.

Imperial

Tie-Bomber - Acc 300 Dec 300 Yaw 80 Pitch 80 Roll 40 Speed 95

As noted under the Y-Wing Longprobe. The Tie-Bomber is faster, accelerates batter and has more mass. It's also a bigger target.

Tie/In Increased the Mass to aprox 75k (depending on the crafting result)

Freelancer

Kimogila - Increased max mass to aprox 200k (depending on the crafting result) and added an additional missile tube

The Kimo will have a lot of fire power and decent speed for a heavy ship, however it's poor handling and massive hitbox makes it a pretty easy target to hit. People were conserned about the ballance between the Ixiy and the Kimo. I bumnped up the kimos mass a bit and reduced the Ixiy's mass a bit as well. Let me know if that looks better than before.

Dune Lizard - Increased the max mass to aprox 130k (depending on the crafting result)

Ixiyen - Increased max mass to aprox 170k (depending on the crafting result) and added an additional missile tube

See the comments for the Kimo.

Rihxyrk - Acc 350 Dec 350 Yaw 100 Pitch 100 Roll 50 Speed 95

The Rihx is unchanged from the LUC proposal as there havent appeared to be a lot of disagreement with the suggested changes. I gets a speed increase so it's better able to work in a jousting role.

Posted: Sat Apr 04, 2009 9:34 am
by Moche
If anyone needs any onf the new houses please start submitting your orders to Jutah by mail! I have a ton of resources to make them just let me know! Plus i have access to quite a few factories to help the process!

Posted: Sat Apr 11, 2009 7:54 am
by Daiho
Another cool Friday Feature www.starwarsgalaxies.station.sony.com/p ... th=current

THE COLOR BLACK WILL EXIST! Lexx you gonna need to refresh my RID uniform. They are not black because I washed them too often LOL