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[url=http://forums.station.sony.com/swg/posts/list.m?topic_id=863240]From Loche
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Hey Folks,
Just wanted to chime in on your concerns about the new rule going into effect on May 1st. This rule states that if the character has not logged in for at least 90 days, and is a citizen of a city, the character will get removed from the citizen list, without the character's structure(s) being impacted.
We have been thinking on this for a long time, and with your responses to the above stated rule and after much discussion here, we have decided to extend this to flag the character's structure(s) in the city, for the character who has not logged in, to be eligible for packing up. To be absolutely clear, we are talking about when this particular character/citizen last logged in.
This packing will not be like the current house pack-up mechanic, you will not get points for packing the structure. It will not be marked as abandoned, it will be flagged in some other way.
For players who for any reason that cannot log in the character at least once during the 90 days, we will enact a feature to allow the mayor of the city to flag that citizen’s structures as "safe", meaning it will not get flagged for packing and the citizen will not get removed from the citizen list. There will be a limitation set on the number of citizens you can "protect" as this is a feature for those cases which would normally not occur very often.
What does this mean? It means that if you have structures in your city, whose character owners have not logged in in at least 90 days, the characters/citizens will be removed from the citizen list and the characters' structures will be eligible for packing by other players. If, as a mayor, you don’t want those citizen’s structures packed and those citizens not to get removed, you can set them as protected.
Any structures outside of the cities will be unaffected.
If the city shrinks, those structures that are flagged, but haven't been packed up yet, that are now outside the city limits, will no longer be eligible for pack up, since those structures are now no longer inside the city limits. If the resident structure of a "protected" citizen falls outside of the city limits because of city shrinking, the "protected" citizen will be removed as citizen since he no longer has a resident structure inside the city limits.
If the city expands and picks up additional structures, the additional structures, because they are now inside the city limits, will be eligible to be marked for pack up using the rules stated above.
* Mayors can now withdraw a maximum 150,000 credits/day from the City Treasury.
* Mayors can no longer destroy City Halls during an 'Election Week'.
* Mayors now have the option to place a 'Recycling Station'(Junk Dealer) in their City.
* 69 Month Vet reward (Gamorrean Greeter) added
Player Associations
* Mail can be sent to all guild members of a particular guild rank. You must be the guild leader or a guild member with mail permission in order to do this. For convenience, the To: field on the mail compose window now contains a drop down that contains the existing predefined recipients citizens, group, and guild, as well as the new predefined recipients for the various guild ranks.
* Guild war kills tracking is available for all to see for active guild wars and the 100 most recently ended guild wars. Everyone can access this information from the remote guild management terminal in the datapad. It can take up to 1 minute after a kill for the guild war kills tracking information to get updated.
* Guild war kills tracking has been added for guilds that you are mutually at war with. You can see this information in the Guild Enemies window. It can take up to 1 minute after a kill for the guild war kills tracking information to get updated in the Guild Enemies window. If the guild war is ended and then restarted, the information will be reset to 0.
* A list of guilds on the server and their member count is now viewable on the PA datapad device (if the player is in a guild or not).
* Added guild war exclusive and exemption lists to allow selectively choosing which guild members will be PvP enabled for guild war. Only guild members with the War permission can update the guild war exclusive and exemption lists. The Guild Enemies window will display how many members are guild war PvP enabled for your own guild, for guilds you are currently at war with, and for guilds who have declared war on you, but *NOT* for guilds that you have declared war on.
* If 2 guilds are at war, the following rules are used to determine if members from the 2 guilds can PvP each other under the guild war rule. If they can already PvP each other because of other rules (like dual, factional, bounty hunting, etc), then they will be able to PvP each other because of those other rules, even if they can't PvP each other under the guild war rule.
* If the guild war exclusive list is not empty, only those guild members will be flagged for guild war PvP. If the guild war exclusive list is empty, all guild members will be flagged for guild war PvP except those on the guild war exemption list.
* If a guild member is currently guild war PvP enabled and the status is changed to guild war PvP disabled, it will take between 1 and 2 minutes for the disabling to take effect, during which time the guild member will still be flagged as guild war PvP enabled. Switching from guild war PvP disabled to guild war PvP enabled occurs immediately.
* An existing guild member will get his profession and level initially updated in the guild roster when he logs in for the first time after the update is up and running.
* The membership roster has been updated to have six columns instead of one (Name, Title, Profession, Level, Rank, and Status). It allows browsing and sorting of each column. The maximum amount of members that can be displayed in the interface is 500 (the largest size a player association can be).
* A "Member of Same Guild" search condition has been added to the Search Community tab to allow searching for members of your guild. A search that includes the "Member of Same Guild" search condition will return all matches, and will ignore the other characters' anonymous and hide location settings. For example, if you just search by the "Member of Same Guild" search condition, the search results will display all online guild members and their locations.
* War exemption and exclusive added to the guild interface on a per member basis.
* Guild Master elections have been added. Elections can be started by nominating yourself for election on the Player Association Device.
* Guild Ranks have been added. Guild Ranks can be assigned by a Guild Master or a guild member that has the permission to assign ranks.