Chapter 2 (Medic and Entertainer) Going Live Tomorrow
Moderator:Lexx Yovel
http://forums.station.sony.com/swg/post ... _id=620649
Now being able to type less than 3 letters into the bazaar terminal is by far the best part of this update.
Oh and I will be going melee combat medic. I tested it on TC and was able to go toe to toe with the ancient bull rancor with sucky armour, no buffs, and no stated anything.
Now being able to type less than 3 letters into the bazaar terminal is by far the best part of this update.
Oh and I will be going melee combat medic. I tested it on TC and was able to go toe to toe with the ancient bull rancor with sucky armour, no buffs, and no stated anything.
swtor: Aeroxis
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Dragonus wrote:ooh yeah!!!... with the melee changes i will be kicking more ass.
Currently i can take on a NS elder/ Singing mountain Councilwoman lvl 90 golds ( a jedi pm'ed me today while i was ns hunting...was wondering how a medic could solo pve w/ our low dps/dmg )
I hope i get to see you in pvp apium
I hate you. Currently I'm a support medic to help out with instances.
swtor: Aeroxis
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium wrote:Dragonus wrote:ooh yeah!!!... with the melee changes i will be kicking more ass.
Currently i can take on a NS elder/ Singing mountain Councilwoman lvl 90 golds ( a jedi pm'ed me today while i was ns hunting...was wondering how a medic could solo pve w/ our low dps/dmg )
I hope i get to see you in pvp apium
I hate you. Currently I'm a support medic to help out with instances.
Hehe. hey at least you have done instances... i have yet to complete one . The new changes do bring a problem though. expertise points... currently i have full Medic Spec template (w/out snare) and if i am not mistaken we need to spend 5 points on a buff in Combat Medic to get to the melee line...then 4? or 5? more for the 1st line in melee which is what i want. Flurry doesn't get my attention. So if my math is correct i will be down to 35 points for just medic spec and since all of the healing side/buff line is a necessity we will have around 10 points tops left to spend on the debuff/"damage" side.
Dragonus wrote:Apium wrote:Dragonus wrote:ooh yeah!!!... with the melee changes i will be kicking more ass.
Currently i can take on a NS elder/ Singing mountain Councilwoman lvl 90 golds ( a jedi pm'ed me today while i was ns hunting...was wondering how a medic could solo pve w/ our low dps/dmg )
I hope i get to see you in pvp apium
I hate you. Currently I'm a support medic to help out with instances.
Hehe. hey at least you have done instances... i have yet to complete one . The new changes do bring a problem though. expertise points... currently i have full Medic Spec template (w/out snare) and if i am not mistaken we need to spend 5 points on a buff in Combat Medic to get to the melee line...then 4? or 5? more for the 1st line in melee which is what i want. Flurry doesn't get my attention. So if my math is correct i will be down to 35 points for just medic spec and since all of the healing side/buff line is a necessity we will have around 10 points tops left to spend on the debuff/"damage" side.
They didn't change the setup of the medic expertise, they just fixed/changed some of the abilities. I was on TC a week ago and I was able to just use my old combat template, except instead of carbines I had melee.
swtor: Aeroxis
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium wrote:Dragonus wrote:Apium wrote:Dragonus wrote:ooh yeah!!!... with the melee changes i will be kicking more ass.
Currently i can take on a NS elder/ Singing mountain Councilwoman lvl 90 golds ( a jedi pm'ed me today while i was ns hunting...was wondering how a medic could solo pve w/ our low dps/dmg )
I hope i get to see you in pvp apium
I hate you. Currently I'm a support medic to help out with instances.
Hehe. hey at least you have done instances... i have yet to complete one . The new changes do bring a problem though. expertise points... currently i have full Medic Spec template (w/out snare) and if i am not mistaken we need to spend 5 points on a buff in Combat Medic to get to the melee line...then 4? or 5? more for the 1st line in melee which is what i want. Flurry doesn't get my attention. So if my math is correct i will be down to 35 points for just medic spec and since all of the healing side/buff line is a necessity we will have around 10 points tops left to spend on the debuff/"damage" side.
They didn't change the setup of the medic expertise, they just fixed/changed some of the abilities. I was on TC a week ago and I was able to just use my old combat template, except instead of carbines I had melee.
Oh yea i know. I was just saying that since i have no points in Combat Medic Side i will have to give up most of my debuffs to spend on the buff/melee line
Dragonus wrote:Apium wrote:Dragonus wrote:Apium wrote:Dragonus wrote:ooh yeah!!!... with the melee changes i will be kicking more ass.
Currently i can take on a NS elder/ Singing mountain Councilwoman lvl 90 golds ( a jedi pm'ed me today while i was ns hunting...was wondering how a medic could solo pve w/ our low dps/dmg )
I hope i get to see you in pvp apium
I hate you. Currently I'm a support medic to help out with instances.
Hehe. hey at least you have done instances... i have yet to complete one . The new changes do bring a problem though. expertise points... currently i have full Medic Spec template (w/out snare) and if i am not mistaken we need to spend 5 points on a buff in Combat Medic to get to the melee line...then 4? or 5? more for the 1st line in melee which is what i want. Flurry doesn't get my attention. So if my math is correct i will be down to 35 points for just medic spec and since all of the healing side/buff line is a necessity we will have around 10 points tops left to spend on the debuff/"damage" side.
They didn't change the setup of the medic expertise, they just fixed/changed some of the abilities. I was on TC a week ago and I was able to just use my old combat template, except instead of carbines I had melee.
Oh yea i know. I was just saying that since i have no points in Combat Medic Side i will have to give up most of my debuffs to spend on the buff/melee line
Strange template, but I guess it works for you.
swtor: Aeroxis
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Hmm, I wonder if Starsider players will get to see the new content this week...nothing like coming home from work to see the server down yet again. At least I have school tomorrow...I can start the patch going before I leave, come back to see all the servers up but 1...yep, you guessed it, Starsider will be still loading hehe.
Mikal wrote:Hmm, I wonder if Starsider players will get to see the new content this week...nothing like coming home from work to see the server down yet again. At least I have school tomorrow...I can start the patch going before I leave, come back to see all the servers up but 1...yep, you guessed it, Starsider will be still loading hehe.
lol good call, currently all servers are down.
swtor: Aeroxis
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
Apium Auvair- Master Medic
Kalice- Master Architect
Aurelie Auvair- Jedi Master
Victoire Auvair- Master Armorsmith
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