Items by Bri
Moderator:Lexx Yovel
OK, I find out that Lightin is a Shipwright already, and I don't much care to water down his efforts when there are other crafting types that are unrepresented in the guild.
It doesn't look like we have a weapon or armorsmith. If we do, speak up and I will select something else, but if we don't have either then I will go for armor.
It doesn't look like we have a weapon or armorsmith. If we do, speak up and I will select something else, but if we don't have either then I will go for armor.
Why not? I still have over 90 skill points unused not even counting the ones spent on all the novice basic profissions I haven't dropped yet. When I find that I am shy skill points for something I want I can drop something I am not using.
I find this trend in the game to only spend skill points on one specific pre-formulated template to be rather narrow of vision.
I find this trend in the game to only spend skill points on one specific pre-formulated template to be rather narrow of vision.
- Kurke_Aumea
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bah, I dont know how anyone can stand grinding in this game, and they better not tell me they do it for the money. Because i can get just as much if not more money than a master elite profession crafter almost anyday with how I make my money. Just seems so boring. And you have to mess with resources and harvestors and factories and crap too
Xan wrote:bah, I dont know how anyone can stand grinding in this game, and they better not tell me they do it for the money. Because i can get just as much if not more money than a master elite profession crafter almost anyday with how I make my money. Just seems so boring. And you have to mess with resources and harvestors and factories and crap too
Well, Artisan wasn't that bad of a grind. The survey line can be marcoed easily, and the stuff you can make nets you some nice exp. The only thing stopping me from making master Artisan much faster than I did was waiting for the resources to be harvested. Making wind harvs nets you over 400 exp a piece, and with my single harv collecting the needed ore for it, I would make about 16 of them a day. I had two other harvs out for the steel and the aluminum, but since that was so much easier to get the ore was the only thing really slowing me down. With one crafting tool you can make about anything in less than one minute, and you can run multiple crafting tools if you really wanted to.
As for the harvesters themselves, if you survey while on a swoop you can find good concentrations of resources in very little time. I remember doing back when there were no mounts or cars. I had to RUN everywhere, surveying and trying not to get killed. The CU isn't putting that much of a crimp in my style either, way back in the day I used to do it without weapons or armor.
- Kurke_Aumea
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Xan wrote:bah, I dont know how anyone can stand grinding in this game, and they better not tell me they do it for the money. Because i can get just as much if not more money than a master elite profession crafter almost anyday with how I make my money. Just seems so boring. And you have to mess with resources and harvestors and factories and crap too
Hey, not everyone enjoys killing things, especially with the mechanics this game has. Plus, I always found it more exciting to construct things in SWG than destruct them. That was the one nice thing I enjoyed about SWG, was the variety it offered. You weren't stuck with just combat, you could take up non-combat profs if you wanted to.
- Kurke_Aumea
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Xan wrote:bah, I dont know how anyone can stand grinding in this game, and they better not tell me they do it for the money. Because i can get just as much if not more money than a master elite profession crafter almost anyday with how I make my money. Just seems so boring. And you have to mess with resources and harvestors and factories and crap too
Hey, not everyone enjoys killing things, especially with the mechanics this game has. Plus, I always found it more exciting to construct things in SWG than destruct them. That was the one nice thing I enjoyed about SWG, was the variety it offered. You weren't stuck with just combat, you could take up non-combat profs if you wanted to.
- Kurke_Aumea
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- Joined:Sun Jun 27, 2004 3:11 pm
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- Kurke_Aumea
- Colonel
- Posts:3281
- Joined:Sun Jun 27, 2004 3:11 pm
- Contact: