by Kurke_Aumea »Mon Aug 01, 2005 6:11 pm
I agree, some crafters are way overpriced and people are stupid enough to pay for it. You do have to remember though, you have to make a profit. Back when I was a crafter, I charged roughly 3-5cpu for whatever I made (depending on what I paid for resources, components, etc.).
Most crafters usually buy their resources and components and those costs can add up, especially when you are in need of high quality resources. What's sad is that most resources vendors think their sh!t don't stink and charge insane prices on resources. Not to mention that they offer resources by the 100k units and you don't have a choice about it. It was always so hard for me to find a decent resource vendor that charged no more than 3cpu for resources and had quntities of resources that I needed. (Believe me, I looked all over C-net and several other places and good vendors are hard to find) I mean, why would I want 100k units of some steel when I only need 20k (not to mention I can only afford 20k). It's like the wealthy feeding the wealthy when it comes to resource vending...
In all honesty, most cost for items comes from resources. I tried to stick to harvesting my own when I could so I could keep prices down, but it's hard to do it all. So yeah, if you are harvesting your own resources, I can see where it only costs you (as a crafter) 25k credits to build a guild hall, but if you have to go purchase resources, it adds up quickly. There have been several times when I actually didn't make much due to just manufacturing costs.
Sometimes the costs are justified, sometimes they aren't. But it is the customers who dictate the prices.
I agree, some crafters are way overpriced and people are stupid enough to pay for it. You do have to remember though, you have to make a profit. Back when I was a crafter, I charged roughly 3-5cpu for whatever I made (depending on what I paid for resources, components, etc.).
Most crafters usually buy their resources and components and those costs can add up, especially when you are in need of high quality resources. What's sad is that most resources vendors think their sh!t don't stink and charge insane prices on resources. Not to mention that they offer resources by the 100k units and you don't have a choice about it. It was always so hard for me to find a decent resource vendor that charged no more than 3cpu for resources and had quntities of resources that I needed. (Believe me, I looked all over C-net and several other places and good vendors are hard to find) I mean, why would I want 100k units of some steel when I only need 20k (not to mention I can only afford 20k). It's like the wealthy feeding the wealthy when it comes to resource vending...
In all honesty, most cost for items comes from resources. I tried to stick to harvesting my own when I could so I could keep prices down, but it's hard to do it all. So yeah, if you are harvesting your own resources, I can see where it only costs you (as a crafter) 25k credits to build a guild hall, but if you have to go purchase resources, it adds up quickly. There have been several times when I actually didn't make much due to just manufacturing costs.
Sometimes the costs are justified, sometimes they aren't. But it is the customers who dictate the prices.